Xenozine #2 cover

Enemy Within

Xenozine #2

Routine mining broke through into something ancient.

Location: deep space. The planetoid Haphaestus. Lancer Corporation mining personnel from Outpost 4 are running routine extraction ops. Gouger 1, the primary excavation rig, hits something strange — sensors read an anomalous mass just as the central drill breaks through into a cavity at 200 metres.

“Walt! WALT!! ALL of you… come down here! We hit… something. I don’t know what it can be. It looks… man-made. I think it is… made of metal? But it is like no metal I have ever seen.” — Alex Petrovich, Chief Operator

A sci-fi horror one-shot in the tradition of John Carpenter’s The Thing, built for a science fiction conversion of the fifth edition of the world’s most popular fantasy RPG.

What’s inside

  • A complete one-shot, replayable with different endings
  • Rules for living and working on an off-world mining colony
  • Mechanics for building fear and paranoia inside the party
  • Twelve pre-generated characters, including a dog
  • Fillable PDF character sheets and foldable character tents
  • A map, backgrounds and handouts you can copy or print